跳到正文
Thomas Wolf· @Thom_Wolf · X·· 7 天前AI 评分24
AI 导读

在《钻石时代》中,尼尔·斯蒂芬森构想了一本能随着小女孩成长、发明游戏和故事来教导她所需知识的书。我尝试了一个小版本。我把关于对齐的头脑风暴文档交给 Claude,让它制作一个类似于《塞尔达传说》的游戏,来向人们教导 AI 对齐。以下是产出的成果 🪁 简短版本:它在构建世界方面很棒,但在理解玩家方面依然较弱(详情见下文)

正文 · 原文

In The Diamond Age, Neal Stephenson imagined a book that invents games and stories to teach a little girl what she needs, as she grows. I tried a small version of it. I gave Claude my brainstorm doc on alignment and asked it to make a game, something like Zelda, to teach people about AI alignment. Here's what came out 🪁

Short version: it's great at building the world, and still weak at understanding the player (details below)

来源:Thomas Wolf · x.com